AI Insights · Timothy · October 2024
Top 5 High Fantasy Games on iOS in Lithuania Q3 2024
In Q3 2024, high fantasy games on iOS in Lithuania showcased varied performance, with [Coin Master](https://app.sensortower.com/overview/406889139?country=US) and [Clash Royale](https://app.sensortower.com/overview/1053012308?country=US) leading in revenue and active users.
During the third quarter of 2024, high fantasy games on the iOS platform in Lithuania displayed diverse performance metrics. Here's a breakdown of the top five games in this category, based on data from Sensor Tower.
Cup Heroes from Voodoo saw a substantial increase in both downloads and revenue towards the end of the quarter. Downloads surged in early September, peaking at approximately 1.3K for the week of September 9. Revenue also climbed steadily, reaching a high of around $322 in mid-September. The app's weekly active users mirrored this growth, rising from 164K in early August to over 1.1K by the end of the quarter.
Coin Master by Moon Active maintained a strong revenue stream throughout the quarter, starting at $5.4K in early July and finishing with $5.8K at the end of September. Despite a slight dip mid-quarter, downloads gradually increased, with a noticeable rise to 463K in the last week of September. Weekly active users remained relatively stable, fluctuating around the 3.5K mark.
Evony from TOP GAMES INC. experienced a peak in revenue in late July, reaching approximately $2.4K, before tapering off to around $717 by the end of the quarter. Downloads showed a declining trend, reducing from 405K at the start to 180K by September's end. Weekly active users also decreased slightly, moving from 1.3K to 970K over the quarter.
Squad Busters, another title by Supercell, had a more varied quarter. Revenue exhibited fluctuations, with a high of approximately $636 in the first week of July. Downloads saw a significant drop from 578K at the beginning of the quarter to 78K by the end. Active users also decreased, with numbers falling from 125K to 25K.
Clash Royale, also from Supercell, demonstrated consistent performance. Revenue remained steady, with small peaks, ending the quarter at around $701. Downloads increased gradually, peaking at 303K by the last week of September. Weekly active users showed a positive trend, climbing from 10K at the start to over 11K by the end of the quarter.
For more detailed insights and analysis, additional data can be found on Sensor Tower.